![]() Any type of damage can build Overkill: Ties That Bind, Remnant, Groundbreaker, etc. It’s often wise to keep your action skill element attuned appropriately for the enemies you are fighting, as that will ensure Ties That Bind shares lots of damage of that element, guaranteeing you max Overkill.įor maximum DoT damage, you want one or both types of amp applied to your shot, as well as Overkill (Guardian Rank perk) carried from the previous kill. Forceful Expression can add its own DoT, but it’s much smaller than the others, so it’s not a big deal if it gets overridden by the bigger DoTs of your gun and ASEs. The anoint on your gun makes DoTs more reliable, and your 50% ASEs on your shield/grenade will add DoTs of their own. You want to keep your anoints up at all times. Try to avoid taking damage so that your amp shield can recharge.Īlways Grasp when it’s available. Slide between shots to get Toboggan amp for each one. Heavy Rain’s projectile speed in purple tree greatly benefits some weapons. Green tree just enough to reach Blight Tiger. Blue tree is overspecced for DoT chance through Violent Tapestry, lots of gun quality-of-life skills, and action skill damage to benefit Ties That Bind and Remnant. ![]() Red tree benefits elemental damage and damage-over-time (DoTs or DoT damage) as much as possible. ![]() Stillness of Mind isn’t required, but it is highly recommended for some weapons such as the Recursion. Ties that Bind, Stillness of Mind, and Indiscriminate all combine to help more projectiles hit more enemies, and to share all of the damage around.
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